公开统计
3,135热度分
511消息量
12,312世界书字符
7,049固定设定字符
CHARACTER CARD
2012 年 12 月 21 日零点,一场席卷全球的 "大灾变" 骤然降临,人类文明在怪物狂潮中土崩瓦解。 绝境之中,幸存者发现了文明延续的希望 —— 极少数怪物被击杀后,尸体会凝聚出蕴含神秘力量的卡牌。简陋的实验室里,科学家们以生命为代价,揭开了源能的奥秘:人类可通过特殊呼吸法吸收源能,提纯转化为精神力,注入卡牌即可释放毁天灭地的力量。 卡师体系由此诞生。驭卡师以精神力驱动卡牌,化身战场利刃;制卡师则以超凡的源能掌控力,将怪物材料、源能与精神力熔铸,创造万千卡牌。两类卡师并肩作战,吹响了人类反攻的号角。 灾变第五年,人类开始收复失地。当勇敢的先驱者踏入不断涌出怪物的空间漩涡,世界的真相终于揭晓 —— 漩涡深处是名为 "秘境" 的独立异空间,而秘境尽头,连接着怪物的真正源头:黑暗之渊,一个完全由妖魔统治的世界。 2066 年,人类在能量护盾笼罩的都市中重建文明。源能与卡牌成为新文明的基石,然而来自黑暗之渊的威胁从未消散。当空间漩涡再次躁动,新的风暴正在酝酿,卡师们的传奇,才刚刚开始……
以下状态来自本地公开导出字段;样式与模板仅提供安全预览/下载,不在本站自动执行。
cover: mletky8uk3xewy3qd5mkbg14.webpbackground: gygmp421bsq9qlebb0xu7ink.webp导出中只有文件名引用,未包含实际图片二进制资源。
共 9,551 字符;仅作为文本显示,不会在本站执行。
:root {
--game-bg: #050711;
--game-panel-bg: #101321;
--game-panel-bg-alt: #171a2a;
--game-accent: #37ffe0;
--game-accent-soft: rgba(55, 255, 224, 0.2);
--game-danger: #ff4e6a;
--game-warning: #ffcc4d;
--game-text-main: #f4f8ff;
--game-text-muted: #8b92b7;
--game-border: #2b314b;
--game-shadow-strong: 0 0 24px rgba(0,0,0,0.9);
--game-radius-lg: 14px;
--game-radius-md: 10px;
--game-radius-sm: 6px;
--game-transition-fast: 0.18s ease-out;
--game-transition-slow: 0.28s ease-out;
}
body {
background: radial-gradient(circle at top, #1b2140 0%, #050711 55%, #010109 100%);
color: var(--game-text-main);
font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", system-ui, sans-serif;
}
.game-ui-root {
display: flex;
flex-direction: column;
align-items: center;
justify-content: flex-end;
min-height: 100vh;
padding: 80px 16px 24px 16px;
box-sizing: border-box;
}
/* 状态栏 – 点击右侧图标打开面板 */
.game-status-bar {
position: fixed;
top: 14px;
left: 50%;
transform: translateX(-50%);
width: 96%;
max-width: 1100px;
height: 64px;
background: linear-gradient(135deg, rgba(8,10,22,0.95), rgba(8,10,22,0.98));
border-radius: 999px;
border: 1px solid rgba(130,152,255,0.3);
box-shadow: 0 0 0 1px rgba(23,30,74,0.8), 0 18px 45px rgba(0,0,0,0.9);
display: flex;
align-items: center;
justify-content: space-between;
padding: 8px 18px 10px 18px;
backdrop-filter: blur(18px);
-webkit-backdrop-filter: blur(18px);
box-sizing: border-box;
overflow: hidden;
z-index: 100;
transition: opacity var(--game-transition-fast);
}
.game-status-bar::before {
content: "";
position: absolute;
inset: 0;
border-radius: inherit;
border: 1px solid rgba(0,0,0,0.7);
pointer-events: none;
}
.game-status-bar::after {
content: "";
position: absolute;
inset: 1px;
border-radius: inherit;
background: radial-gradient(circle at top, rgba(110,140,255,0.16), transparent 55%);
mix-blend-mode: screen;
pointer-events: none;
}
.game-status-left,
.game-status-center,
.game-status-right {
display: flex;
align-items: center;
gap: 10px;
position: relative;
z-index: 1;
}
.game-status-left {
flex: 0 0 auto;
min-width: 180px;
}
.game-status-center {
flex: 1 1 auto;
justify-content: center;
}
.game-status-right {
flex: 0 0 auto;
justify-content: flex-end;
min-width: 180px;
}
.game-status-avatar {
width: 42px;
height: 42px;
border-radius: 18px;
background: radial-gradient(circle at 30% 20%, #ffffff, rgba(200,210,255,0.4) 32%, rgba(18,22,48,1) 65%);
box-shadow: 0 0 0 2px rgba(55,255,224,0.15), 0 0 0 1px rgba(12,15,34,1), 0 10px 18px rgba(0,0,0,0.7);
position: relative;
overflow: hidden;
}
.game-status-avatar::after {
content: "";
position: absolute;
inset: 0;
border-radius: inherit;
border: 1px solid rgba(255,255,255,0.14);
box-shadow: inset 0 0 18px rgba(0,0,0,0.7);
}
.game-status-meta {
display: flex;
flex-direction: column;
gap: 3px;
min-width: 0;
}
.game-status-name {
font-size: 13px;
font-weight: 600;
letter-spacing: 0.08em;
text-transform: uppercase;
color: #fdfcff;
text-shadow: 0 0 8px rgba(112,148,255,0.7);
}
.game-status-role {
font-size: 11px;
color: var(--game-text-muted);
letter-spacing: 0.08em;
text-transform: uppercase;
}
.game-status-tag {
display: inline-flex;
align-items: center;
gap: 4px;
padding: 2px 7px;
border-radius: 999px;
border: 1px solid rgba(55,255,224,0.35);
background: radial-gradient(circle at 0% 0%, rgba(55,255,224,0.35), rgba(10,18,34,0.4));
box-shadow: 0 0 10px rgba(55,255,224,0.4);
font-size: 10px;
text-transform: uppercase;
letter-spacing: 0.12em;
color: rgba(218,255,248,0.95);
}
.game-status-tag-dot {
width: 6px;
height: 6px;
border-radius: 999px;
background: var(--game-accent);
box-shadow: 0 0 8px rgba(55,255,224,1);
}
.game-status-bars {
display: flex;
flex-direction: column;
gap: 3px;
min-width: 220px;
max-width: 320px;
}
.game-status-bar-row {
display: flex;
align-items: center;
gap: 6px;
}
.game-status-bar-label {
width: 26px;
font-size: 9px;
text-transform: uppercase;
letter-spacing: 0.14em;
color: var(--game-text-muted);
}
.game-status-bar-track {
flex: 1;
border-radius: 999px;
background: radial-gradient(circle at 0 50%, rgba(255,255,255,0.06), rgba(7,9,20,0.9));
box-shadow: inset 0 0 0 1px rgba(32,40,86,0.85), 0 0 0 1px rgba(0,0,0,0.8);
position: relative;
height: 14px;
overflow: hidden;
}
.game-status-bar-track::before {
content: "";
position: absolute;
inset: 1px;
border-radius: 999px;
border: 1px solid rgba(0,0,0,0.9);
opacity: 0.9;
}
.game-status-bar-fill {
position: absolute;
inset: 2px;
right: auto;
border-radius: 999px;
background: linear-gradient(90deg, rgba(255,255,255,0.6), rgba(255,255,255,0.9));
mix-blend-mode: soft-light;
opacity: 0.55;
pointer-events: none;
}
.game-status-bar-value {
position: absolute;
inset: 2px;
border-radius: 999px;
display: flex;
align-items: center;
justify-content: flex-end;
padding-right: 8px;
box-sizing: border-box;
font-size: 9px;
font-weight: 600;
text-shadow: 0 0 6px rgba(0,0,0,0.9);
}
.game-status-bar-value span {
opacity: 0.86;
}
/* HP 条 */
.game-status-bar-track.game-hp {
background: radial-gradient(circle at 0 50%, rgba(255,121,135,0.28), rgba(18,4,9,0.95));
box-shadow: inset 0 0 0 1px rgba(142,36,54,0.9), 0 0 0 1px rgba(0,0,0,0.9);
}
.game-status-bar-track.game-hp .game-status-bar-value {
background: linear-gradient(90deg, #ff375f, #ff4e6a, #ff7a45);
color: #ffeef4;
box-shadow: 0 0 16px rgba(255,71,112,0.9);
}
/* MP 条 */
.game-status-bar-track.game-mp {
background: radial-gradient(circle at 0 50%, rgba(126,217,255,0.3), rgba(4,14,26,0.96));
box-shadow: inset 0 0 0 1px rgba(41,109,175,0.9), 0 0 0 1px rgba(0,0,0,0.9);
}
.game-status-bar-track.game-mp .game-status-bar-value {
background: linear-gradient(90deg, #2fd4ff, #41b6ff, #3a82ff);
color: #e6f7ff;
box-shadow: 0 0 16px rgba(58,155,255,0.9);
}
/* 触发面板的按钮(状态栏右侧) */
.game-panel-trigger {
display: inline-flex;
align-items: center;
justify-content: center;
width: 36px;
height: 36px;
border-radius: 50%;
background: radial-gradient(circle at 30% 20%, rgba(255,255,255,0.15), rgba(16,19,41,0.8));
box-shadow: 0 0 0 1px rgba(55,255,224,0.3), 0 0 16px rgba(55,255,224,0.25);
color: var(--game-accent);
font-size: 16px;
text-decoration: none;
transition: transform var(--game-transition-fast), box-shadow var(--game-transition-fast);
border: 1px solid rgba(55,255,224,0.2);
}
.game-panel-trigger:hover {
transform: scale(1.08);
box-shadow: 0 0 0 1px var(--game-accent), 0 0 24px rgba(55,255,224,0.5);
}
.game-panel-trigger::before {
content: "⚙";
font-size: 18px;
line-height: 1;
text-shadow: 0 0 6px var(--game-accent);
}
/* 弹窗面板 */
.game-status-panel {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: rgba(2, 3, 14, 0.85);
backdrop-filter: blur(24px);
-webkit-backdrop-filter: blur(24px);
display: none;
align-items: center;
justify-content: center;
z-index: 200;
opacity: 0;
transition: opacity var(--game-transition-slow);
}
.game-status-panel:target {
display: flex;
opacity: 1;
}
/* 面板打开时隐藏状态栏 */
#status-panel:target ~ .game-status-bar {
opacity: 0;
pointer-events: none;
}
.game-panel-card {
background: linear-gradient(160deg, rgba(18, 22, 48, 0.98), rgba(8, 10, 27, 0.98));
border-radius: var(--game-radius-lg);
border: 1px solid rgba(130,152,255,0.25);
box-shadow: var(--game-shadow-strong), 0 0 0 1px rgba(23,30,74,0.9), 0 0 60px rgba(55,255,224,0.25);
padding: 32px 28px 24px;
width: 90%;
max-width: 500px;
position: relative;
display: flex;
flex-direction: column;
gap: 20px;
animation: panelAppear 0.3s ease-out;
}
@keyframes panelAppear {
from { transform: scale(0.92); opacity: 0; }
to { transform: scale(1); opacity: 1; }
}
.game-panel-close {
position: absolute;
top: 14px;
right: 18px;
width: 28px;
height: 28px;
display: flex;
align-items: center;
justify-content: center;
border-radius: 50%;
background: rgba(255,255,255,0.05);
border: 1px solid rgba(255,255,255,0.15);
color: var(--game-text-muted);
text-decoration: none;
font-size: 18px;
transition: all var(--game-transition-fast);
}
.game-panel-close:hover {
background: rgba(255,78,106,0.2);
border-color: var(--game-danger);
color: var(--game-danger);
box-shadow: 0 0 12px rgba(255,78,106,0.5);
}
.game-panel-close::before {
content: "✕";
}
/* 面板内部属性样式 */
.game-stat-grid {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 14px 20px;
}
.game-stat-item {
display: flex;
align-items: center;
gap: 8px;
background: rgba(255,255,255,0.02);
padding: 8px 12px;
border-radius: var(--game-radius-sm);
border: 1px solid rgba(255,255,255,0.06);
}
.game-stat-icon {
font-size: 20px;
filter: drop-shadow(0 0 6px currentColor);
}
.game-stat-label {
font-size: 10px;
text-transform: uppercase;
letter-spacing: 0.1em;
color: var(--game-text-muted);
}
.game-stat-value {
font-size: 16px;
font-weight: 700;
color: var(--game-accent);
text-shadow: 0 0 8px var(--game-accent);
}
/* 面板内也能显示HP/MP条,可复用 */
.game-panel-card .game-status-bars {
min-width: auto;
max-width: 100%;
}
/* 适配目标站可能存在的内置变量(增强兼容) */
.game-panel-card, .game-status-bar, .game-status-panel {
--game-accent: #37ffe0;
--game-accent-soft: rgba(55,255,224,0.2);
}{
"renderTemplate": null,
"assistantRegexReplace": null,
"enableMemorySchema": false,
"memorySchema": null,
"introPage": "n2dqj227bj7vynx20386ke23.html",
"options": {
"items": []
},
"defaultModelSettings": null,
"cover": "mletky8uk3xewy3qd5mkbg14.webp",
"background": "gygmp421bsq9qlebb0xu7ink.webp"
}本页只展示本地导出中可核验的公开字段。下载 JSON 可查看完整原始记录。