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R本地导出未包含卡图

CHARACTER CARD

你的王牌卡怎么都打不过我的RBQ卡?

作者:行舟

超高自由度剧情向可剧情可涩涩调教开放世界可调教开局即可色自由探索

2012 年 12 月 21 日零点,一场席卷全球的 "大灾变" 骤然降临,人类文明在怪物狂潮中土崩瓦解。 绝境之中,幸存者发现了文明延续的希望 —— 极少数怪物被击杀后,尸体会凝聚出蕴含神秘力量的卡牌。简陋的实验室里,科学家们以生命为代价,揭开了源能的奥秘:人类可通过特殊呼吸法吸收源能,提纯转化为精神力,注入卡牌即可释放毁天灭地的力量。 卡师体系由此诞生。驭卡师以精神力驱动卡牌,化身战场利刃;制卡师则以超凡的源能掌控力,将怪物材料、源能与精神力熔铸,创造万千卡牌。两类卡师并肩作战,吹响了人类反攻的号角。 灾变第五年,人类开始收复失地。当勇敢的先驱者踏入不断涌出怪物的空间漩涡,世界的真相终于揭晓 —— 漩涡深处是名为 "秘境" 的独立异空间,而秘境尽头,连接着怪物的真正源头:黑暗之渊,一个完全由妖魔统治的世界。 2066 年,人类在能量护盾笼罩的都市中重建文明。源能与卡牌成为新文明的基石,然而来自黑暗之渊的威胁从未消散。当空间漩涡再次躁动,新的风暴正在酝酿,卡师们的传奇,才刚刚开始……

公开统计

3,135热度分
511消息量
12,312世界书字符
7,049固定设定字符

字段状态

  • 卡片 JSON可下载
  • 描述与标签已包含
  • 完整提示词正文导出未提供
  • 卡图资源仅文件名引用

原卡能力

以下状态来自本地公开导出字段;样式与模板仅提供安全预览/下载,不在本站自动执行。

  • 自定义渲染模板未提供
  • 注入样式 CSS已包含
  • 正则替换规则未提供
  • 记忆 Schema未提供
  • 开场页已包含
  • 默认模型设置未提供
  • 图片引用已包含

图片引用

cover: mletky8uk3xewy3qd5mkbg14.webpbackground: gygmp421bsq9qlebb0xu7ink.webp

导出中只有文件名引用,未包含实际图片二进制资源。

注入样式预览

共 9,551 字符;仅作为文本显示,不会在本站执行。

下载 CSS
:root {
  --game-bg: #050711;
  --game-panel-bg: #101321;
  --game-panel-bg-alt: #171a2a;
  --game-accent: #37ffe0;
  --game-accent-soft: rgba(55, 255, 224, 0.2);
  --game-danger: #ff4e6a;
  --game-warning: #ffcc4d;
  --game-text-main: #f4f8ff;
  --game-text-muted: #8b92b7;
  --game-border: #2b314b;
  --game-shadow-strong: 0 0 24px rgba(0,0,0,0.9);
  --game-radius-lg: 14px;
  --game-radius-md: 10px;
  --game-radius-sm: 6px;
  --game-transition-fast: 0.18s ease-out;
  --game-transition-slow: 0.28s ease-out;
}

body {
  background: radial-gradient(circle at top, #1b2140 0%, #050711 55%, #010109 100%);
  color: var(--game-text-main);
  font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", system-ui, sans-serif;
}

.game-ui-root {
  display: flex;
  flex-direction: column;
  align-items: center;
  justify-content: flex-end;
  min-height: 100vh;
  padding: 80px 16px 24px 16px;
  box-sizing: border-box;
}

/* 状态栏 – 点击右侧图标打开面板 */
.game-status-bar {
  position: fixed;
  top: 14px;
  left: 50%;
  transform: translateX(-50%);
  width: 96%;
  max-width: 1100px;
  height: 64px;
  background: linear-gradient(135deg, rgba(8,10,22,0.95), rgba(8,10,22,0.98));
  border-radius: 999px;
  border: 1px solid rgba(130,152,255,0.3);
  box-shadow: 0 0 0 1px rgba(23,30,74,0.8), 0 18px 45px rgba(0,0,0,0.9);
  display: flex;
  align-items: center;
  justify-content: space-between;
  padding: 8px 18px 10px 18px;
  backdrop-filter: blur(18px);
  -webkit-backdrop-filter: blur(18px);
  box-sizing: border-box;
  overflow: hidden;
  z-index: 100;
  transition: opacity var(--game-transition-fast);
}

.game-status-bar::before {
  content: "";
  position: absolute;
  inset: 0;
  border-radius: inherit;
  border: 1px solid rgba(0,0,0,0.7);
  pointer-events: none;
}

.game-status-bar::after {
  content: "";
  position: absolute;
  inset: 1px;
  border-radius: inherit;
  background: radial-gradient(circle at top, rgba(110,140,255,0.16), transparent 55%);
  mix-blend-mode: screen;
  pointer-events: none;
}

.game-status-left,
.game-status-center,
.game-status-right {
  display: flex;
  align-items: center;
  gap: 10px;
  position: relative;
  z-index: 1;
}

.game-status-left {
  flex: 0 0 auto;
  min-width: 180px;
}

.game-status-center {
  flex: 1 1 auto;
  justify-content: center;
}

.game-status-right {
  flex: 0 0 auto;
  justify-content: flex-end;
  min-width: 180px;
}

.game-status-avatar {
  width: 42px;
  height: 42px;
  border-radius: 18px;
  background: radial-gradient(circle at 30% 20%, #ffffff, rgba(200,210,255,0.4) 32%, rgba(18,22,48,1) 65%);
  box-shadow: 0 0 0 2px rgba(55,255,224,0.15), 0 0 0 1px rgba(12,15,34,1), 0 10px 18px rgba(0,0,0,0.7);
  position: relative;
  overflow: hidden;
}

.game-status-avatar::after {
  content: "";
  position: absolute;
  inset: 0;
  border-radius: inherit;
  border: 1px solid rgba(255,255,255,0.14);
  box-shadow: inset 0 0 18px rgba(0,0,0,0.7);
}

.game-status-meta {
  display: flex;
  flex-direction: column;
  gap: 3px;
  min-width: 0;
}

.game-status-name {
  font-size: 13px;
  font-weight: 600;
  letter-spacing: 0.08em;
  text-transform: uppercase;
  color: #fdfcff;
  text-shadow: 0 0 8px rgba(112,148,255,0.7);
}

.game-status-role {
  font-size: 11px;
  color: var(--game-text-muted);
  letter-spacing: 0.08em;
  text-transform: uppercase;
}

.game-status-tag {
  display: inline-flex;
  align-items: center;
  gap: 4px;
  padding: 2px 7px;
  border-radius: 999px;
  border: 1px solid rgba(55,255,224,0.35);
  background: radial-gradient(circle at 0% 0%, rgba(55,255,224,0.35), rgba(10,18,34,0.4));
  box-shadow: 0 0 10px rgba(55,255,224,0.4);
  font-size: 10px;
  text-transform: uppercase;
  letter-spacing: 0.12em;
  color: rgba(218,255,248,0.95);
}

.game-status-tag-dot {
  width: 6px;
  height: 6px;
  border-radius: 999px;
  background: var(--game-accent);
  box-shadow: 0 0 8px rgba(55,255,224,1);
}

.game-status-bars {
  display: flex;
  flex-direction: column;
  gap: 3px;
  min-width: 220px;
  max-width: 320px;
}

.game-status-bar-row {
  display: flex;
  align-items: center;
  gap: 6px;
}

.game-status-bar-label {
  width: 26px;
  font-size: 9px;
  text-transform: uppercase;
  letter-spacing: 0.14em;
  color: var(--game-text-muted);
}

.game-status-bar-track {
  flex: 1;
  border-radius: 999px;
  background: radial-gradient(circle at 0 50%, rgba(255,255,255,0.06), rgba(7,9,20,0.9));
  box-shadow: inset 0 0 0 1px rgba(32,40,86,0.85), 0 0 0 1px rgba(0,0,0,0.8);
  position: relative;
  height: 14px;
  overflow: hidden;
}

.game-status-bar-track::before {
  content: "";
  position: absolute;
  inset: 1px;
  border-radius: 999px;
  border: 1px solid rgba(0,0,0,0.9);
  opacity: 0.9;
}

.game-status-bar-fill {
  position: absolute;
  inset: 2px;
  right: auto;
  border-radius: 999px;
  background: linear-gradient(90deg, rgba(255,255,255,0.6), rgba(255,255,255,0.9));
  mix-blend-mode: soft-light;
  opacity: 0.55;
  pointer-events: none;
}

.game-status-bar-value {
  position: absolute;
  inset: 2px;
  border-radius: 999px;
  display: flex;
  align-items: center;
  justify-content: flex-end;
  padding-right: 8px;
  box-sizing: border-box;
  font-size: 9px;
  font-weight: 600;
  text-shadow: 0 0 6px rgba(0,0,0,0.9);
}

.game-status-bar-value span {
  opacity: 0.86;
}

/* HP 条 */
.game-status-bar-track.game-hp {
  background: radial-gradient(circle at 0 50%, rgba(255,121,135,0.28), rgba(18,4,9,0.95));
  box-shadow: inset 0 0 0 1px rgba(142,36,54,0.9), 0 0 0 1px rgba(0,0,0,0.9);
}

.game-status-bar-track.game-hp .game-status-bar-value {
  background: linear-gradient(90deg, #ff375f, #ff4e6a, #ff7a45);
  color: #ffeef4;
  box-shadow: 0 0 16px rgba(255,71,112,0.9);
}

/* MP 条 */
.game-status-bar-track.game-mp {
  background: radial-gradient(circle at 0 50%, rgba(126,217,255,0.3), rgba(4,14,26,0.96));
  box-shadow: inset 0 0 0 1px rgba(41,109,175,0.9), 0 0 0 1px rgba(0,0,0,0.9);
}

.game-status-bar-track.game-mp .game-status-bar-value {
  background: linear-gradient(90deg, #2fd4ff, #41b6ff, #3a82ff);
  color: #e6f7ff;
  box-shadow: 0 0 16px rgba(58,155,255,0.9);
}

/* 触发面板的按钮(状态栏右侧) */
.game-panel-trigger {
  display: inline-flex;
  align-items: center;
  justify-content: center;
  width: 36px;
  height: 36px;
  border-radius: 50%;
  background: radial-gradient(circle at 30% 20%, rgba(255,255,255,0.15), rgba(16,19,41,0.8));
  box-shadow: 0 0 0 1px rgba(55,255,224,0.3), 0 0 16px rgba(55,255,224,0.25);
  color: var(--game-accent);
  font-size: 16px;
  text-decoration: none;
  transition: transform var(--game-transition-fast), box-shadow var(--game-transition-fast);
  border: 1px solid rgba(55,255,224,0.2);
}

.game-panel-trigger:hover {
  transform: scale(1.08);
  box-shadow: 0 0 0 1px var(--game-accent), 0 0 24px rgba(55,255,224,0.5);
}

.game-panel-trigger::before {
  content: "⚙";
  font-size: 18px;
  line-height: 1;
  text-shadow: 0 0 6px var(--game-accent);
}

/* 弹窗面板 */
.game-status-panel {
  position: fixed;
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  background: rgba(2, 3, 14, 0.85);
  backdrop-filter: blur(24px);
  -webkit-backdrop-filter: blur(24px);
  display: none;
  align-items: center;
  justify-content: center;
  z-index: 200;
  opacity: 0;
  transition: opacity var(--game-transition-slow);
}

.game-status-panel:target {
  display: flex;
  opacity: 1;
}

/* 面板打开时隐藏状态栏 */
#status-panel:target ~ .game-status-bar {
  opacity: 0;
  pointer-events: none;
}

.game-panel-card {
  background: linear-gradient(160deg, rgba(18, 22, 48, 0.98), rgba(8, 10, 27, 0.98));
  border-radius: var(--game-radius-lg);
  border: 1px solid rgba(130,152,255,0.25);
  box-shadow: var(--game-shadow-strong), 0 0 0 1px rgba(23,30,74,0.9), 0 0 60px rgba(55,255,224,0.25);
  padding: 32px 28px 24px;
  width: 90%;
  max-width: 500px;
  position: relative;
  display: flex;
  flex-direction: column;
  gap: 20px;
  animation: panelAppear 0.3s ease-out;
}

@keyframes panelAppear {
  from { transform: scale(0.92); opacity: 0; }
  to { transform: scale(1); opacity: 1; }
}

.game-panel-close {
  position: absolute;
  top: 14px;
  right: 18px;
  width: 28px;
  height: 28px;
  display: flex;
  align-items: center;
  justify-content: center;
  border-radius: 50%;
  background: rgba(255,255,255,0.05);
  border: 1px solid rgba(255,255,255,0.15);
  color: var(--game-text-muted);
  text-decoration: none;
  font-size: 18px;
  transition: all var(--game-transition-fast);
}

.game-panel-close:hover {
  background: rgba(255,78,106,0.2);
  border-color: var(--game-danger);
  color: var(--game-danger);
  box-shadow: 0 0 12px rgba(255,78,106,0.5);
}

.game-panel-close::before {
  content: "✕";
}

/* 面板内部属性样式 */
.game-stat-grid {
  display: grid;
  grid-template-columns: 1fr 1fr;
  gap: 14px 20px;
}

.game-stat-item {
  display: flex;
  align-items: center;
  gap: 8px;
  background: rgba(255,255,255,0.02);
  padding: 8px 12px;
  border-radius: var(--game-radius-sm);
  border: 1px solid rgba(255,255,255,0.06);
}

.game-stat-icon {
  font-size: 20px;
  filter: drop-shadow(0 0 6px currentColor);
}

.game-stat-label {
  font-size: 10px;
  text-transform: uppercase;
  letter-spacing: 0.1em;
  color: var(--game-text-muted);
}

.game-stat-value {
  font-size: 16px;
  font-weight: 700;
  color: var(--game-accent);
  text-shadow: 0 0 8px var(--game-accent);
}

/* 面板内也能显示HP/MP条,可复用 */
.game-panel-card .game-status-bars {
  min-width: auto;
  max-width: 100%;
}

/* 适配目标站可能存在的内置变量(增强兼容) */
.game-panel-card, .game-status-bar, .game-status-panel {
  --game-accent: #37ffe0;
  --game-accent-soft: rgba(55,255,224,0.2);
}
查看已核验的原始字段
{
  "renderTemplate": null,
  "assistantRegexReplace": null,
  "enableMemorySchema": false,
  "memorySchema": null,
  "introPage": "n2dqj227bj7vynx20386ke23.html",
  "options": {
    "items": []
  },
  "defaultModelSettings": null,
  "cover": "mletky8uk3xewy3qd5mkbg14.webp",
  "background": "gygmp421bsq9qlebb0xu7ink.webp"
}
原始导出字段

本页只展示本地导出中可核验的公开字段。下载 JSON 可查看完整原始记录。