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CHARACTER CARD

脆骨症:在异界装配你的器官吧

作者:葵水

超高自由度西幻低消耗已破甲超低消耗可剧情可涩涩血肉朋克脆骨症

这是一个充满魔物与异族、力量至上的西幻世界。你天生患有“脆骨症”,躯体孱弱,魔力绝缘,原本注定早夭。但你意外掌握了禁忌的【血肉熔接】之术,能够将其他生物的强悍器官装配到自己体内,以此逆天改命。

公开统计

360热度分
29消息量
1,860世界书字符
9,583固定设定字符

字段状态

  • 卡片 JSON可下载
  • 描述与标签已包含
  • 完整提示词正文导出未提供
  • 卡图资源仅文件名引用

原卡能力

以下状态来自本地公开导出字段;样式与模板仅提供安全预览/下载,不在本站自动执行。

  • 自定义渲染模板未提供
  • 注入样式 CSS已包含
  • 正则替换规则未提供
  • 记忆 Schema未提供
  • 开场页已包含
  • 默认模型设置已包含
  • 图片引用已包含

图片引用

cover: ikmpx515bkdi2tbrhwy3n2zu.webp

导出中只有文件名引用,未包含实际图片二进制资源。

注入样式预览

共 15,199 字符;仅作为文本显示,不会在本站执行。

下载 CSS
game[data-theme="organ-punk"] {
  --bg: #120e10;
  --bg-card: #1c1417;
  --border: #362025;
  --accent: #d93846;
  --accent-soft: #e8747e;
  --text: #e0d4d6;
  --text-sub: #9e8b8f;
  --text-dim: #6b5a5e;
  --space-safe-x: 16px;
  --space-safe-y: 16px;
  --space-block-gap: 12px;
  --space-text-inset: 8px;
  
  --q-player: #d93846;
  --q-anchor: #49a687;
  --q-bg: #8c7a7e;
  --q-versus: #e89538;
  --q-sys: #5c85d6;
  --q-unknown: #5a4b4e;
  
  --status-critical: #d93846;
  --status-warning: #e89538;
  --status-progress: #49a687;
}

game[data-theme="organ-punk"] {
  display: block;
  padding: var(--space-safe-y) var(--space-safe-x);
  border: 1px solid var(--border);
  background: var(--bg);
  color: var(--text);
  font-family: 'Noto Sans SC', 'Microsoft YaHei', sans-serif;
  font-size: 14px;
  line-height: 1.6;
  position: relative;
  border-radius: 10px;
  box-shadow: 0 6px 24px rgba(0,0,0,0.6);
  box-sizing: border-box;
}

game[data-theme="organ-punk"]::after {
  content: ''; position: absolute; bottom: 0; left: 0; right: 0; height: 3px;
  border-radius: 0 0 10px 10px;
  background: linear-gradient(90deg, var(--accent), var(--accent-soft), var(--accent));
}

game[data-theme="organ-punk"] p,
game[data-theme="organ-punk"] div,
game[data-theme="organ-punk"] ul,
game[data-theme="organ-punk"] ol,
game[data-theme="organ-punk"] li,
game[data-theme="organ-punk"] h1,
game[data-theme="organ-punk"] h2,
game[data-theme="organ-punk"] h3,
game[data-theme="organ-punk"] h4,
game[data-theme="organ-punk"] h5,
game[data-theme="organ-punk"] h6 {
  display: block;
}

game[data-theme="organ-punk"] env,
game[data-theme="organ-punk"] text,
game[data-theme="organ-punk"] panel,
game[data-theme="organ-punk"] acts,
game[data-theme="organ-punk"] details,
game[data-theme="organ-punk"] mem,
game[data-theme="organ-punk"] row,
game[data-theme="organ-punk"] q,
game[data-theme="organ-punk"] critical,
game[data-theme="organ-punk"] warning,
game[data-theme="organ-punk"] item,
game[data-theme="organ-punk"] gauge,
game[data-theme="organ-punk"] bar,
game[data-theme="organ-punk"] fill,
game[data-theme="organ-punk"] grid,
game[data-theme="organ-punk"] slot,
game[data-theme="organ-punk"] rej,
game[data-theme="organ-punk"] check {
  display: block;
}

game[data-theme="organ-punk"] k,
game[data-theme="organ-punk"] v,
game[data-theme="organ-punk"] num,
game[data-theme="organ-punk"] span {
  display: inline;
}

game[data-theme="organ-punk"] env {
  color: var(--text-sub); font-size: 12px; text-align: center;
  padding: 8px 0; margin-bottom: 16px;
  border-top: 1px dashed var(--border); border-bottom: 1px dashed var(--border);
  letter-spacing: 1.5px; font-style: italic;
}

game[data-theme="organ-punk"] hr {
  display: block; border: none; height: 2px; margin: 20px 0;
  background: linear-gradient(90deg, transparent, var(--accent) 20%, var(--accent-soft) 50%, var(--accent) 80%, transparent);
  opacity: 0.6;
}

game[data-theme="organ-punk"] panel,
game[data-theme="organ-punk"] mem {
  background: var(--bg-card); border: 1px solid var(--border);
  border-radius: 8px; padding: 16px; margin: var(--space-block-gap) 0;
}

game[data-theme="organ-punk"] panel > h,
game[data-theme="organ-punk"] acts > h {
  display: block; color: var(--accent-soft); font-size: 11px; font-weight: 600;
  text-align: center; letter-spacing: 4px; padding-bottom: 8px; margin-bottom: 10px;
  border-bottom: 1px solid var(--border);
}

game[data-theme="organ-punk"] row {
  display: flex; justify-content: space-between; align-items: center;
  padding: 6px 0; font-size: 12px;
}
game[data-theme="organ-punk"] k { color: var(--text-sub); }
game[data-theme="organ-punk"] v { color: var(--text); font-weight: 500; }

game[data-theme="organ-punk"] details { margin: 12px 0; }
game[data-theme="organ-punk"] details summary {
  display: block; cursor: pointer; user-select: none; font-size: 12px; font-weight: 600;
  letter-spacing: 2px; padding: 10px 14px; text-align: center; color: var(--text-dim);
}
game[data-theme="organ-punk"] details[open] summary { border-bottom: 1px solid var(--border); }

/* Dialogues */
game[data-theme="organ-punk"] q {
  margin: 6px 0; padding: 6px 12px 6px 14px; border-left: 3px solid;
  border-radius: 0 3px 3px 0; font-size: 14px; line-height: 1.75;
}
game[data-theme="organ-punk"] q[w]::before {
  content: attr(w); display: inline-block; font-size: 12px; font-weight: 700;
  padding: 1px 8px; margin-right: 8px; border-radius: 2px;
  vertical-align: middle; letter-spacing: 0.5px; border: 1px solid;
}

game[data-theme="organ-punk"] q[c="p"] { border-left-color: var(--q-player); background: linear-gradient(90deg, color-mix(in srgb, var(--q-player) 6%, transparent) 0%, transparent 50%); color: color-mix(in srgb, var(--text) 90%, var(--q-player) 10%); }
game[data-theme="organ-punk"] q[c="p"][w]::before { background: color-mix(in srgb, var(--q-player) 15%, transparent); color: var(--q-player); border-color: color-mix(in srgb, var(--q-player) 30%, transparent); }

game[data-theme="organ-punk"] q[c="a"] { border-left-color: var(--q-anchor); background: linear-gradient(90deg, color-mix(in srgb, var(--q-anchor) 5%, transparent) 0%, transparent 50%); color: color-mix(in srgb, var(--text) 90%, var(--q-anchor) 10%); }
game[data-theme="organ-punk"] q[c="a"][w]::before { background: color-mix(in srgb, var(--q-anchor) 12%, transparent); color: var(--q-anchor); border-color: color-mix(in srgb, var(--q-anchor) 25%, transparent); }

game[data-theme="organ-punk"] q[c="b"] { border-left-color: var(--q-bg); background: linear-gradient(90deg, color-mix(in srgb, var(--q-bg) 4%, transparent) 0%, transparent 50%); color: color-mix(in srgb, var(--text) 92%, var(--q-bg) 8%); }
game[data-theme="organ-punk"] q[c="b"][w]::before { background: color-mix(in srgb, var(--q-bg) 10%, transparent); color: var(--q-bg); border-color: color-mix(in srgb, var(--q-bg) 20%, transparent); }

game[data-theme="organ-punk"] q[c="v"] { border-left-color: var(--q-versus); background: linear-gradient(90deg, color-mix(in srgb, var(--q-versus) 6%, transparent) 0%, transparent 50%); color: color-mix(in srgb, var(--text) 90%, var(--q-versus) 10%); }
game[data-theme="organ-punk"] q[c="v"][w]::before { background: color-mix(in srgb, var(--q-versus) 15%, transparent); color: var(--q-versus); border-color: color-mix(in srgb, var(--q-versus) 30%, transparent); }

game[data-theme="organ-punk"] q[c="s"] { border-left-color: var(--q-sys); background: linear-gradient(90deg, color-mix(in srgb, var(--q-sys) 5%, transparent) 0%, transparent 50%); color: color-mix(in srgb, var(--text) 88%, var(--q-sys) 12%); }
game[data-theme="organ-punk"] q[c="s"][w]::before { background: color-mix(in srgb, var(--q-sys) 12%, transparent); color: var(--q-sys); border-color: color-mix(in srgb, var(--q-sys) 25%, transparent); }

game[data-theme="organ-punk"] q[c="x"] { border-left-color: var(--q-unknown); background: linear-gradient(90deg, color-mix(in srgb, var(--q-unknown) 5%, transparent) 0%, transparent 50%); color: color-mix(in srgb, var(--text) 85%, var(--q-unknown) 15%); font-style: italic; }
game[data-theme="organ-punk"] q[c="x"][w]::before { background: color-mix(in srgb, var(--q-unknown) 12%, transparent); color: var(--q-unknown); border-color: color-mix(in srgb, var(--q-unknown) 25%, transparent); font-style: normal; }

/* Status Bar Components */
game[data-theme="organ-punk"] critical {
  margin: 12px 0; padding: 12px; border-radius: 6px; border-left: 3px solid var(--status-critical);
  background: color-mix(in srgb, var(--status-critical) 8%, var(--bg-card));
}
game[data-theme="organ-punk"] critical > h {
  display: block; font-size: 11px; font-weight: 600; letter-spacing: 2px;
  padding-bottom: 8px; margin-bottom: 8px; border-bottom: 1px solid color-mix(in srgb, var(--status-critical) 30%, transparent);
  color: var(--status-critical);
}
game[data-theme="organ-punk"] item {
  padding: 8px 10px; margin: 4px 0; border-radius: 3px; font-size: 12px; line-height: 1.5;
  position: relative; padding-left: 24px; background: color-mix(in srgb, var(--status-critical) 5%, transparent); color: var(--text);
}
game[data-theme="organ-punk"] item::before { content: '●'; position: absolute; left: 8px; top: 8px; font-size: 10px; color: var(--status-critical); }
game[data-theme="organ-punk"] item:hover { background: color-mix(in srgb, var(--status-critical) 12%, transparent); }

game[data-theme="organ-punk"] warning {
  padding: 8px 12px; margin: 8px 0; border-radius: 3px; border-left: 3px solid var(--status-warning);
  font-size: 12px; font-weight: 500; background: color-mix(in srgb, var(--status-warning) 8%, transparent);
  color: color-mix(in srgb, var(--text) 90%, var(--status-warning) 10%);
}

game[data-theme="organ-punk"] gauge {
  margin: 10px 0; display: flex; flex-direction: column; gap: 4px;
}
game[data-theme="organ-punk"] gauge k { font-size: 11px; color: var(--text-sub); }
game[data-theme="organ-punk"] gauge v { font-size: 10px; color: var(--text-dim); text-align: right; margin-top: -2px; }
game[data-theme="organ-punk"] gauge bar {
  height: 6px; border-radius: 3px; overflow: hidden; position: relative;
  background: color-mix(in srgb, var(--status-progress) 15%, var(--bg-card));
  border: 1px solid color-mix(in srgb, var(--status-progress) 30%, transparent);
}
game[data-theme="organ-punk"] gauge fill {
  height: 100%; border-radius: 3px 0 0 3px;
  background: linear-gradient(90deg, var(--status-progress), color-mix(in srgb, var(--status-progress) 80%, white));
}

/* Organ Grid */
game[data-theme="organ-punk"] grid {
  display: grid; grid-template-columns: repeat(2, 1fr); gap: 8px; margin: 16px 0;
}
game[data-theme="organ-punk"] slot {
  background: color-mix(in srgb, var(--bg-card) 50%, var(--bg) 50%);
  border: 1px solid var(--border); padding: 10px; border-radius: 6px; text-align: center;
}
game[data-theme="organ-punk"] slot k {
  display: block; font-size: 11px; color: var(--text-dim); margin-bottom: 6px;
  border-bottom: 1px dashed var(--border); padding-bottom: 4px;
}
game[data-theme="organ-punk"] slot v {
  display: block; font-size: 13px; color: var(--accent-soft); font-weight: 600;
}

/* Narrative specific tags */
game[data-theme="organ-punk"] rej {
  color: var(--status-warning); font-size: 12px; text-align: center; padding: 6px 0; margin: 8px 0;
  border-top: 1px dashed var(--status-warning); border-bottom: 1px dashed var(--status-warning); background: color-mix(in srgb, var(--status-warning) 5%, transparent);
}
game[data-theme="organ-punk"] check {
  color: var(--status-progress); font-size: 12px; text-align: center; padding: 6px 0; margin: 8px 0;
  border-left: 2px solid var(--status-progress); background: color-mix(in srgb, var(--status-progress) 5%, transparent);
}

/* Module Switch System */
game[data-theme="organ-punk"] input[type="radio"][name="pnl"] { position: absolute; opacity: 0; pointer-events: none; }
game[data-theme="organ-punk"] panel[b] { display: flex; width: 100%; gap: 8px; padding: 12px 0; margin: 16px 0 0 0; box-sizing: border-box; border-top: 1px solid var(--border); border-bottom: 1px solid var(--border); background: transparent; border-radius: 0; }
game[data-theme="organ-punk"] panel[b] label { flex: 1 1 0; padding: 10px 20px; font-size: 13px; font-weight: 600; letter-spacing: 2px; text-align: center; cursor: pointer; user-select: none; border-radius: 6px; white-space: nowrap; background: var(--bg-card); border: 1px solid var(--border); color: var(--text-dim); }
game[data-theme="organ-punk"] panel[b] label span { display: inline-block; }
game[data-theme="organ-punk"] panel[b] label:hover { background: color-mix(in srgb, var(--bg-card) 70%, var(--accent) 30%); border-color: var(--accent-soft); color: var(--text); }
game[data-theme="organ-punk"] panel[b] label:has(input.p-1:checked),
game[data-theme="organ-punk"] panel[b] label:has(input.p-2:checked),
game[data-theme="organ-punk"] panel[b] label:has(input.p-3:checked) { background: var(--accent); border-color: var(--accent); color: var

/* 预览已截断;下载 CSS 可查看完整内容。 */
查看已核验的原始字段
{
  "renderTemplate": null,
  "assistantRegexReplace": null,
  "enableMemorySchema": false,
  "memorySchema": null,
  "introPage": "smgugpem0nca252kk3zsxa96.html",
  "options": {
    "items": [
      {
        "order": 0,
        "label": "【格式修复】",
        "type": "SET-INPUT",
        "value": "【格式修复】"
      }
    ]
  },
  "defaultModelSettings": {
    "model": "pear/gemini-3-flash-preview"
  },
  "cover": "ikmpx515bkdi2tbrhwy3n2zu.webp",
  "background": null
}
原始导出字段

本页只展示本地导出中可核验的公开字段。下载 JSON 可查看完整原始记录。