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R本地导出未包含卡图

CHARACTER CARD

史莱姆娘牧场

作者:葵水

史莱姆超高自由度低消耗已破甲全性向超低消耗剧情向可剧情可涩涩

欢迎来到致远星(Far, Far Range),距离地球一千光年外充满奇妙胶质生命体的星球。你作为新任牧场主,依靠多功能“真空背包”在这里建立牧场。这里的原住民是呈现半人半胶质少女形态的“史莱姆娘”。

公开统计

497热度分
42消息量
1,860世界书字符
8,944固定设定字符

字段状态

  • 卡片 JSON可下载
  • 描述与标签已包含
  • 完整提示词正文导出未提供
  • 卡图资源仅文件名引用

原卡能力

以下状态来自本地公开导出字段;样式与模板仅提供安全预览/下载,不在本站自动执行。

  • 自定义渲染模板未提供
  • 注入样式 CSS已包含
  • 正则替换规则未提供
  • 记忆 Schema未提供
  • 开场页已包含
  • 默认模型设置已包含
  • 图片引用已包含

图片引用

cover: nlj9hjuvw64xnhb30nlhvu90.webp

导出中只有文件名引用,未包含实际图片二进制资源。

注入样式预览

共 15,733 字符;仅作为文本显示,不会在本站执行。

下载 CSS
game[data-theme="slime-ranch"] {
  --bg: #151821;
  --bg-card: #1f2430;
  --border: #2e3546;
  --accent: #ff73a9;
  --accent-soft: #ffa6c9;
  --text: #dbe0eb;
  --text-sub: #a1abbf;
  --text-dim: #6d778f;
  
  --space-safe-x: 16px;
  --space-safe-y: 16px;
  --space-block-gap: 12px;
  --space-text-inset: 8px;
  
  --q-player: #ff73a9;
  --q-anchor: #52e0c4;
  --q-bg: #82aaff;
  --q-versus: #ff5370;
  --q-sys: #c792ea;
  --q-unknown: #8993a4;
  
  --status-critical: #ff73a9;
  --status-warning: #ff5370;
  --status-progress: #52e0c4;
}

game[data-theme="slime-ranch"],
game[data-theme="slime-ranch"] panel,
game[data-theme="slime-ranch"] acts,
game[data-theme="slime-ranch"] mem,
game[data-theme="slime-ranch"] details,
game[data-theme="slime-ranch"] env,
game[data-theme="slime-ranch"] row,
game[data-theme="slime-ranch"] q,
game[data-theme="slime-ranch"] critical,
game[data-theme="slime-ranch"] warning,
game[data-theme="slime-ranch"] progress,
game[data-theme="slime-ranch"] bar,
game[data-theme="slime-ranch"] fill,
game[data-theme="slime-ranch"] item,
game[data-theme="slime-ranch"] yield,
game[data-theme="slime-ranch"] danger {
  display: block;
}

game[data-theme="slime-ranch"] {
  position: relative;
  border-radius: 10px;
  box-shadow: 0 6px 24px rgba(0,0,0,0.4);
  border: 1px solid var(--border);
  background: var(--bg);
  color: var(--text);
  padding: var(--space-safe-y) var(--space-safe-x);
  font-family: 'Noto Sans SC', 'Microsoft YaHei', 'PingFang SC', sans-serif;
  font-size: 14px;
}

game[data-theme="slime-ranch"]::after {
  content: ''; position: absolute; bottom: 0; left: 0; right: 0; height: 3px;
  border-radius: 0 0 10px 10px;
  background: linear-gradient(90deg, var(--accent), var(--accent-soft), var(--accent));
}

game[data-theme="slime-ranch"] q {
  margin: 6px 0; padding: 6px 12px 6px 14px;
  border-left: 3px solid; border-radius: 0 3px 3px 0; line-height: 1.75;
}
game[data-theme="slime-ranch"] q[w]::before {
  content: attr(w); display: inline-block; font-size: 12px; font-weight: 700;
  padding: 1px 8px; margin-right: 8px; border-radius: 2px; vertical-align: middle;
  letter-spacing: 0.5px; border: 1px solid;
}

game[data-theme="slime-ranch"] q[c="p"] { border-left-color: var(--q-player); background: linear-gradient(90deg, color-mix(in srgb, var(--q-player) 6%, transparent) 0%, transparent 50%); color: color-mix(in srgb, var(--text) 90%, var(--q-player) 10%); }
game[data-theme="slime-ranch"] q[c="p"][w]::before { background: color-mix(in srgb, var(--q-player) 15%, transparent); color: var(--q-player); border-color: color-mix(in srgb, var(--q-player) 30%, transparent); }
game[data-theme="slime-ranch"] q[c="a"] { border-left-color: var(--q-anchor); background: linear-gradient(90deg, color-mix(in srgb, var(--q-anchor) 5%, transparent) 0%, transparent 50%); color: color-mix(in srgb, var(--text) 90%, var(--q-anchor) 10%); }
game[data-theme="slime-ranch"] q[c="a"][w]::before { background: color-mix(in srgb, var(--q-anchor) 12%, transparent); color: var(--q-anchor); border-color: color-mix(in srgb, var(--q-anchor) 25%, transparent); }
game[data-theme="slime-ranch"] q[c="b"] { border-left-color: var(--q-bg); background: linear-gradient(90deg, color-mix(in srgb, var(--q-bg) 4%, transparent) 0%, transparent 50%); color: color-mix(in srgb, var(--text) 92%, var(--q-bg) 8%); }
game[data-theme="slime-ranch"] q[c="b"][w]::before { background: color-mix(in srgb, var(--q-bg) 10%, transparent); color: var(--q-bg); border-color: color-mix(in srgb, var(--q-bg) 20%, transparent); }
game[data-theme="slime-ranch"] q[c="v"] { border-left-color: var(--q-versus); background: linear-gradient(90deg, color-mix(in srgb, var(--q-versus) 6%, transparent) 0%, transparent 50%); color: color-mix(in srgb, var(--text) 90%, var(--q-versus) 10%); }
game[data-theme="slime-ranch"] q[c="v"][w]::before { background: color-mix(in srgb, var(--q-versus) 15%, transparent); color: var(--q-versus); border-color: color-mix(in srgb, var(--q-versus) 30%, transparent); }
game[data-theme="slime-ranch"] q[c="s"] { border-left-color: var(--q-sys); background: linear-gradient(90deg, color-mix(in srgb, var(--q-sys) 5%, transparent) 0%, transparent 50%); color: color-mix(in srgb, var(--text) 88%, var(--q-sys) 12%); }
game[data-theme="slime-ranch"] q[c="s"][w]::before { background: color-mix(in srgb, var(--q-sys) 12%, transparent); color: var(--q-sys); border-color: color-mix(in srgb, var(--q-sys) 25%, transparent); }
game[data-theme="slime-ranch"] q[c="x"] { border-left-color: var(--q-unknown); background: linear-gradient(90deg, color-mix(in srgb, var(--q-unknown) 5%, transparent) 0%, transparent 50%); color: color-mix(in srgb, var(--text) 85%, var(--q-unknown) 15%); font-style: italic; }
game[data-theme="slime-ranch"] q[c="x"][w]::before { background: color-mix(in srgb, var(--q-unknown) 12%, transparent); color: var(--q-unknown); border-color: color-mix(in srgb, var(--q-unknown) 25%, transparent); font-style: normal; }

game[data-theme="slime-ranch"] panel critical {
  margin: 12px 0; padding: 12px; border-radius: 6px; border-left: 3px solid;
  background: color-mix(in srgb, var(--status-critical) 5%, var(--bg-card));
  border-left-color: var(--status-critical);
}
game[data-theme="slime-ranch"] panel critical > h {
  display: block; font-size: 11px; font-weight: 600; letter-spacing: 2px;
  padding-bottom: 8px; margin-bottom: 8px; border-bottom: 1px solid;
  color: var(--status-critical); border-bottom-color: color-mix(in srgb, var(--status-critical) 30%, transparent);
}
game[data-theme="slime-ranch"] panel critical item {
  padding: 8px 10px 8px 24px; margin: 4px 0; border-radius: 3px; font-size: 12px; line-height: 1.5;
  position: relative; background: color-mix(in srgb, var(--status-critical) 8%, transparent); color: var(--text);
}
game[data-theme="slime-ranch"] panel critical item::before {
  content: '●'; position: absolute; left: 8px; top: 8px; font-size: 10px; color: var(--status-critical);
}
game[data-theme="slime-ranch"] panel critical item:hover { background: color-mix(in srgb, var(--status-critical) 15%, transparent); }

game[data-theme="slime-ranch"] panel warning {
  padding: 8px 12px; margin: 8px 0; border-radius: 3px; border-left: 3px solid; font-size: 12px; font-weight: 500;
  background: color-mix(in srgb, var(--status-warning) 5%, transparent); border-left-color: var(--status-warning);
  color: color-mix(in srgb, var(--text) 90%, var(--status-warning) 10%);
}

game[data-theme="slime-ranch"] panel progress { margin: 8px 0; }
game[data-theme="slime-ranch"] panel progress bar {
  height: 8px; border-radius: 4px; overflow: hidden; position: relative; margin-top: 4px;
  background: color-mix(in srgb, var(--status-progress) 15%, var(--bg-card));
  border: 1px solid color-mix(in srgb, var(--status-progress) 30%, transparent);
}
game[data-theme="slime-ranch"] panel progress bar fill {
  height: 100%; border-radius: 4px 0 0 4px; transition: width 0.3s ease;
  background: linear-gradient(90deg, var(--status-progress), color-mix(in srgb, var(--status-progress) 80%, white));
}

game[data-theme="slime-ranch"] panel,
game[data-theme="slime-ranch"] mem { background: var(--bg-card); border: 1px solid var(--border); border-radius: 8px; padding: 16px; }

game[data-theme="slime-ranch"] panel > h,
game[data-theme="slime-ranch"] acts > h {
  display: block; color: var(--accent-soft); font-size: 11px; font-weight: 600;
  text-align: center; letter-spacing: 4px; padding-bottom: 8px; margin-bottom: 10px;
  border-bottom: 1px solid var(--border);
}

game[data-theme="slime-ranch"] row { display: flex; justify-content: space-between; align-items: center; padding: 6px 0; font-size: 12px; }
game[data-theme="slime-ranch"] k { display: inline; color: var(--text-sub); }
game[data-theme="slime-ranch"] v { display: inline; color: var(--text); font-weight: 500; }

game[data-theme="slime-ranch"] env {
  color: var(--text-sub); font-size: 12px; text-align: center; padding: 8px var(--space-text-inset); margin-bottom: 16px;
  border-top: 1px dashed var(--border); border-bottom: 1px dashed var(--border); letter-spacing: 1.5px; font-style: italic;
}

game[data-theme="slime-ranch"] hr { display: block; border: none; height: 2px; margin: 20px 0; background: linear-gradient(90deg, transparent, var(--accent) 20%, var(--accent-soft) 50%, var(--accent) 80%, transparent); opacity: 0.6; }

game[data-theme="slime-ranch"] details { margin: 12px 0; }
game[data-theme="slime-ranch"] details summary { cursor: pointer; user-select: none; font-size: 12px; font-weight: 600; letter-spacing: 2px; padding: 10px 14px; text-align: center; color: var(--text-dim); }
game[data-theme="slime-ranch"] details[open] summary { border-bottom: 1px solid var(--border); }

game[data-theme="slime-ranch"] table { display: table; width: 100%; border-collapse: collapse; margin: 8px 0; font-size: 12px; color: var(--text-sub); }
game[data-theme="slime-ranch"] caption { display: table-caption; font-weight: 600; font-size: 12px; letter-spacing: 2px; padding: 8px var(--space-text-inset); text-align: left; color: var(--accent-soft); border-bottom: 2px solid var(--accent-soft); }
game[data-theme="slime-ranch"] th { display: table-cell; font-weight: 600; text-align: left; padding: 8px 10px; color: var(--text-dim); border-bottom: 1px solid var(--border); }
game[data-theme="slime-ranch"] td { display: table-cell; padding: 8px 10px; vertical-align: top; line-height: 1.5; border-bottom: 1px dashed var(--border); }
game[data-theme="slime-ranch"] tr:last-child td { border-bottom: none; }
game[data-theme="slime-ranch"] tbody tr { background: var(--bg-card); }
game[data-theme="slime-ranch"] tbody tr:nth-child(even) { background: color-mix(in srgb, var(--bg-card) 95%, var(--border) 5%); }

game[data-theme="slime-ranch"] acts { margin: 16px 0; padding: 16px; border-radius: 8px; counter-reset: option; background: var(--bg-card); border: 1px solid var(--border); }
game[data-theme="slime-ranch"] acts li { display: flex; align-items: center; padding: 12px 16px; margin: 8px 0; border-radius: 6px; font-size: 13px; line-height: 1.6; cursor: pointer; position: relative; counter-increment: option; background: color-mix(in srgb, var(--bg-card) 50%, var(--bg) 50%); border: 1px solid var(--border); color: var(--text-sub); }
game[data-theme="slime-ranch"] acts li::before { content: counter(option); display: flex; align-items: center; justify-content: center; width: 24px; height: 24px; border-radius: 6px; font-weight: 600; font-size: 12px; margin-right: 12px; flex-shrink: 0; background: var(--accent); color: var(--bg); }
game[data-theme="slime-ranch"] acts num { display: none; }
game[data-theme="slime-ranch"] acts li:hover { background: color-mix(in srgb, var(--bg-card) 70%, var(--accent) 30%); border-color: var(--accent-soft); color: var(--text); }
game[data-theme="slime-ranch"] acts li:hover::before { background: var(--accent-soft); }

game[data-theme="slime-ranch"] yield { font-size: 12px; text-align: center; padding: 8px var(--space-text-inset); margin: 8px 0; letter-spacing: 1px; font-weight: 500; border-top: 1px dashed var(--border); border-bottom: 1px dashed var(--border); color: var(--accent-soft); }
game[data-theme="slime-ranch"] danger { font-size: 12px; text-align: center; padding: 8px var(--space-text-inset); margin: 8px 0; letter-spacing: 1px; font-weight: 500; border-top: 1px dashed var(--border); border-bottom: 1px dashed var(--border); color: var(--status-warning); }

game[data-theme="slime-ranch"] input[type="radio"][name="pnl"] { position: absolute; opacity: 0; pointer-events: none; }
game[data-theme="slime-ranch"] panel[b] { display: flex; width: 100%; gap: 8px; padding: 12px 0; margin: 16px 0 0 0; box-sizing: border-box; border-top: 1px solid var(--border); border-bottom: 1px solid var(--border); background: transparent; border-radius: 0; }
game[data-theme="slime-ranch"] panel[b] label { flex: 1 1 0; padding: 10px 20px; font-size: 13px; font-weight: 600; letter-spacing: 2px; text-align: 

/* 预览已截断;下载 CSS 可查看完整内容。 */
查看已核验的原始字段
{
  "renderTemplate": null,
  "assistantRegexReplace": null,
  "enableMemorySchema": false,
  "memorySchema": null,
  "introPage": "qi06wctpazusifjcody2byxj.html",
  "options": {
    "items": [
      {
        "order": 0,
        "label": "【格式修复】",
        "type": "SET-INPUT",
        "value": "【格式修复】"
      }
    ]
  },
  "defaultModelSettings": {
    "model": "pear/gemini-3-flash-preview"
  },
  "cover": "nlj9hjuvw64xnhb30nlhvu90.webp",
  "background": null
}
原始导出字段

本页只展示本地导出中可核验的公开字段。下载 JSON 可查看完整原始记录。