game[data-theme="roommate"] {
  --bg: #fdf6f9;
  --bg-card: #fff0f5;
  --border: #ffd1e3;
  --accent: #ff7eb3;
  --accent-soft: #ffb8d1;
  --text: #4a3b42;
  --text-sub: #7a626d;
  --text-dim: #a88d9a;
  --space-safe-x: 16px;
  --space-safe-y: 16px;
  --space-block-gap: 16px;
  --space-text-inset: 12px;
  
  display: block;
  padding: var(--space-safe-y) var(--space-safe-x);
  font-family: 'Noto Sans SC', 'Microsoft YaHei', sans-serif;
}

game[data-theme="roommate"] env,
game[data-theme="roommate"] text,
game[data-theme="roommate"] panel,
game[data-theme="roommate"] acts,
game[data-theme="roommate"] mem,
game[data-theme="roommate"] details {
  display: block;
}

game[data-theme="roommate"] intimacy,
game[data-theme="roommate"] shame {
  display: block;
  font-size: 12px;
  text-align: center;
  padding: 8px 0;
  margin: 8px 0;
  letter-spacing: 1px;
  font-weight: 500;
  border-top: 1px dashed var(--border);
  border-bottom: 1px dashed var(--border);
}

game[data-theme="roommate"] intimacy { color: var(--accent); }
game[data-theme="roommate"] shame { color: var(--accent-soft); }

input[type="radio"][name="pnl"] { 
  position: absolute; opacity: 0; pointer-events: none;
}

game[data-theme="roommate"] panel[b] {
  display: flex; width: 100%; gap: 8px; padding: 12px 0; margin: var(--space-block-gap) 0 0 0;
  box-sizing: border-box;
  border-top: 1px solid var(--border); border-bottom: 1px solid var(--border);
}

game[data-theme="roommate"] panel[b] label {
  flex: 1 1 0; padding: 10px 20px; font-size: 13px; font-weight: 600;
  letter-spacing: 2px; text-align: center; cursor: pointer; user-select: none;
  border-radius: 6px; white-space: nowrap;
  background: var(--bg-card); border: 1px solid var(--border); color: var(--text-dim);
}

game[data-theme="roommate"] panel[b] label span { display: inline-block; }

game[data-theme="roommate"] panel[b] label:hover {
  background: color-mix(in srgb, var(--bg-card) 70%, var(--accent) 30%);
  border-color: var(--accent-soft); color: var(--text);
}

game[data-theme="roommate"] panel[b] label:has(input.p-1:checked),
game[data-theme="roommate"] panel[b] label:has(input.p-2:checked) {
  background: var(--accent); border-color: var(--accent); color: var(--bg);
}

game[data-theme="roommate"] i[sh] {
  display: block; height: 2px; margin: 0 0 var(--space-block-gap) 0;
  background: linear-gradient(90deg, transparent, var(--accent) 20%, var(--accent-soft) 50%, var(--accent) 80%, transparent);
  opacity: 0.6;
}

game[data-theme="roommate"] div.p-stack { display: block; position: relative; }
game[data-theme="roommate"] div.p-stack aside {
  display: none; padding: 16px; border-radius: 8px;
  background: var(--bg-card); border: 1px solid var(--border);
}
game[data-theme="roommate"] div.p-stack aside > b {
  display: block; font-size: 11px; font-weight: 600; text-align: center;
  letter-spacing: 4px; padding-bottom: 8px; margin-bottom: 12px;
  color: var(--accent-soft); border-bottom: 1px solid var(--border);
}
game[data-theme="roommate"] div.p-stack aside > section { display: block; }

game[data-theme="roommate"]:has(input.p-1:checked) div.p-stack aside[p="1"],
game[data-theme="roommate"]:has(input.p-2:checked) div.p-stack aside[p="2"] {
  display: block;
}

game[data-theme="roommate"] panel,
game[data-theme="roommate"] mem {
  background: var(--bg-card); border: 1px solid var(--border);
  border-radius: 8px; padding: 16px;
}

game[data-theme="roommate"] panel > h,
game[data-theme="roommate"] acts > h {
  display: block; color: var(--accent-soft); font-size: 11px; font-weight: 600;
  text-align: center; letter-spacing: 4px; padding-bottom: 8px; margin-bottom: 10px;
  border-bottom: 1px solid var(--border);
}

game[data-theme="roommate"] row {
  display: flex; justify-content: space-between; align-items: center;
  padding: 6px 0; font-size: 12px;
}
game[data-theme="roommate"] k { display: inline; color: var(--text-sub); }
game[data-theme="roommate"] v { display: inline; color: var(--text); font-weight: 500; }

game[data-theme="roommate"] env {
  color: var(--text-sub); font-size: 12px; text-align: center;
  padding: 8px var(--space-text-inset); margin-bottom: 16px;
  border-top: 1px dashed var(--border); border-bottom: 1px dashed var(--border);
  letter-spacing: 1.5px; font-style: italic;
}

game[data-theme="roommate"] name { display: inline; color: var(--accent); font-weight: 600; }

game[data-theme="roommate"] hr {
  display: block; border: none; height: 2px; margin: 20px 0;
  background: linear-gradient(90deg, transparent, var(--accent) 20%, var(--accent-soft) 50%, var(--accent) 80%, transparent);
  opacity: 0.6;
}

game[data-theme="roommate"] details { margin: 12px 0; }
game[data-theme="roommate"] details summary {
  display: block; cursor: pointer; user-select: none; font-size: 12px; font-weight: 600;
  letter-spacing: 2px; padding: 10px var(--space-text-inset); text-align: center;
  color: var(--text-dim);
}
game[data-theme="roommate"] details[open] summary { border-bottom: 1px solid var(--border); }

game[data-theme="roommate"] table { width: 100%; border-collapse: collapse; margin: 8px 0; font-size: 12px; color: var(--text-sub); }
game[data-theme="roommate"] caption {
  display: table-caption; font-weight: 600; font-size: 12px; letter-spacing: 2px;
  padding: 8px var(--space-text-inset); text-align: left;
  color: var(--accent-soft); border-bottom: 2px solid var(--accent-soft);
}
game[data-theme="roommate"] th {
  font-weight: 600; text-align: left; padding: 8px 10px;
  color: var(--text-dim); border-bottom: 1px solid var(--border);
}
game[data-theme="roommate"] td {
  padding: 8px 10px; vertical-align: top; line-height: 1.5;
  border-bottom: 1px dashed var(--border);
}
game[data-theme="roommate"] tr:last-child td { border-bottom: none; }
game[data-theme="roommate"] tbody tr { background: var(--bg-card); }
game[data-theme="roommate"] tbody tr:nth-child(even) { background: color-mix(in srgb, var(--bg-card) 95%, var(--border) 5%); }

game[data-theme="roommate"] acts {
  margin: var(--space-block-gap) 0; padding: 16px; border-radius: 8px; counter-reset: option;
  background: var(--bg-card); border: 1px solid var(--border);
}
game[data-theme="roommate"] acts li {
  display: flex; align-items: center; padding: 12px 16px; margin: 8px 0;
  border-radius: 6px; font-size: 13px; line-height: 1.6; cursor: pointer;
  position: relative; counter-increment: option;
  background: color-mix(in srgb, var(--bg-card) 50%, var(--bg) 50%);
  border: 1px solid var(--border); color: var(--text-sub);
}
game[data-theme="roommate"] acts li::before {
  content: counter(option); display: flex; align-items: center; justify-content: center;
  width: 24px; height: 24px; border-radius: 6px; font-weight: 600; font-size: 12px;
  margin-right: 12px; flex-shrink: 0;
  background: var(--accent); color: var(--bg);
}
game[data-theme="roommate"] acts num { display: none; }
game[data-theme="roommate"] acts li:hover {
  background: color-mix(in srgb, var(--bg-card) 70%, var(--accent) 30%);
  border-color: var(--accent-soft); color: var(--text); transform: translateX(4px);
}
game[data-theme="roommate"] acts li:hover::before { background: var(--accent-soft); }

game[data-theme="roommate"] {
  position: relative; border-radius: 10px;
  box-shadow: 0 6px 24px rgba(0,0,0,0.4);
  border: 1px solid var(--border); background: var(--bg); color: var(--text);
}
game[data-theme="roommate"]::after {
  content: ''; display: block; position: absolute; bottom: 0; left: 0; right: 0; height: 3px;
  border-radius: 0 0 10px 10px;
  background: linear-gradient(90deg, var(--accent), var(--accent-soft), var(--accent));
}