game[data-theme="hlm-poke"] {
  --bg: #faf4e8;
  --bg-card: #fdfbf7;
  --border: #d4b886;
  --accent: #8b2626;
  --accent-soft: #c45c5c;
  --text: #332a22;
  --text-sub: #66574a;
  --text-dim: #998877;
  --space-safe-x: 16px;
  --space-safe-y: 16px;
  --space-block-gap: 12px;
  --space-text-inset: 8px;
  
  --q-player: #8b2626;
  --q-anchor: #2b5c5c;
  --q-bg: #887766;
  --q-versus: #a64040;
  --q-sys: #d4b886;
  --q-unknown: #556677;
}

game[data-theme="hlm-poke"] text,
game[data-theme="hlm-poke"] p,
game[data-theme="hlm-poke"] q {
  font-family: 'Noto Serif SC', 'Source Han Serif SC', 'SimSun', serif;
}

game[data-theme="hlm-poke"] {
  display: block;
  position: relative;
  border-radius: 10px;
  box-shadow: 0 6px 24px rgba(0,0,0,0.4);
  border: 1px solid var(--border);
  background: var(--bg);
  color: var(--text);
  padding: var(--space-safe-y) var(--space-safe-x);
  font-size: 14px;
}

game[data-theme="hlm-poke"]::after {
  content: '';
  position: absolute;
  bottom: 0;
  left: 0;
  right: 0;
  height: 3px;
  border-radius: 0 0 10px 10px;
  background: linear-gradient(90deg, var(--accent), var(--accent-soft), var(--accent));
}

game[data-theme="hlm-poke"] p {
  display: block;
  margin: var(--space-block-gap) 0;
  line-height: 1.8;
}

game[data-theme="hlm-poke"] env {
  display: block;
  color: var(--text-sub);
  font-size: 12px;
  text-align: center;
  padding: var(--space-text-inset) 0;
  margin-bottom: 16px;
  border-top: 1px dashed var(--border);
  border-bottom: 1px dashed var(--border);
  letter-spacing: 1.5px;
  font-style: italic;
}

game[data-theme="hlm-poke"] q {
  display: block;
  margin: 6px 0;
  padding: 6px 12px 6px 14px;
  border-left: 3px solid;
  border-radius: 0 3px 3px 0;
  font-size: 14px;
  line-height: 1.75;
}

game[data-theme="hlm-poke"] q[w]::before {
  content: attr(w);
  display: inline-block;
  font-size: 12px;
  font-weight: 700;
  padding: 1px 8px;
  margin-right: 8px;
  border-radius: 2px;
  vertical-align: middle;
  letter-spacing: 0.5px;
  border: 1px solid;
}

game[data-theme="hlm-poke"] q[c="p"] {
  border-left-color: var(--q-player);
  background: linear-gradient(90deg, color-mix(in srgb, var(--q-player) 6%, transparent) 0%, transparent 50%);
  color: color-mix(in srgb, var(--text) 90%, var(--q-player) 10%);
}
game[data-theme="hlm-poke"] q[c="p"][w]::before {
  background: color-mix(in srgb, var(--q-player) 15%, transparent);
  color: var(--q-player);
  border-color: color-mix(in srgb, var(--q-player) 30%, transparent);
}

game[data-theme="hlm-poke"] q[c="a"] {
  border-left-color: var(--q-anchor);
  background: linear-gradient(90deg, color-mix(in srgb, var(--q-anchor) 5%, transparent) 0%, transparent 50%);
  color: color-mix(in srgb, var(--text) 90%, var(--q-anchor) 10%);
}
game[data-theme="hlm-poke"] q[c="a"][w]::before {
  background: color-mix(in srgb, var(--q-anchor) 12%, transparent);
  color: var(--q-anchor);
  border-color: color-mix(in srgb, var(--q-anchor) 25%, transparent);
}

game[data-theme="hlm-poke"] q[c="b"] {
  border-left-color: var(--q-bg);
  background: linear-gradient(90deg, color-mix(in srgb, var(--q-bg) 4%, transparent) 0%, transparent 50%);
  color: color-mix(in srgb, var(--text) 92%, var(--q-bg) 8%);
}
game[data-theme="hlm-poke"] q[c="b"][w]::before {
  background: color-mix(in srgb, var(--q-bg) 10%, transparent);
  color: var(--q-bg);
  border-color: color-mix(in srgb, var(--q-bg) 20%, transparent);
}

game[data-theme="hlm-poke"] q[c="v"] {
  border-left-color: var(--q-versus);
  background: linear-gradient(90deg, color-mix(in srgb, var(--q-versus) 6%, transparent) 0%, transparent 50%);
  color: color-mix(in srgb, var(--text) 90%, var(--q-versus) 10%);
}
game[data-theme="hlm-poke"] q[c="v"][w]::before {
  background: color-mix(in srgb, var(--q-versus) 15%, transparent);
  color: var(--q-versus);
  border-color: color-mix(in srgb, var(--q-versus) 30%, transparent);
}

game[data-theme="hlm-poke"] q[c="s"] {
  border-left-color: var(--q-sys);
  background: linear-gradient(90deg, color-mix(in srgb, var(--q-sys) 5%, transparent) 0%, transparent 50%);
  color: color-mix(in srgb, var(--text) 88%, var(--q-sys) 12%);
}
game[data-theme="hlm-poke"] q[c="s"][w]::before {
  background: color-mix(in srgb, var(--q-sys) 12%, transparent);
  color: var(--q-sys);
  border-color: color-mix(in srgb, var(--q-sys) 25%, transparent);
}

game[data-theme="hlm-poke"] q[c="x"] {
  border-left-color: var(--q-unknown);
  background: linear-gradient(90deg, color-mix(in srgb, var(--q-unknown) 5%, transparent) 0%, transparent 50%);
  color: color-mix(in srgb, var(--text) 85%, var(--q-unknown) 15%);
  font-style: italic;
}
game[data-theme="hlm-poke"] q[c="x"][w]::before {
  background: color-mix(in srgb, var(--q-unknown) 12%, transparent);
  color: var(--q-unknown);
  border-color: color-mix(in srgb, var(--q-unknown) 25%, transparent);
  font-style: normal;
}

game[data-theme="hlm-poke"] fate,
game[data-theme="hlm-poke"] rep {
  display: block;
  font-size: 12px;
  text-align: center;
  padding: 8px 0;
  margin: 8px 0;
  letter-spacing: 1px;
  font-weight: 500;
  border-top: 1px dashed var(--border);
  border-bottom: 1px dashed var(--border);
}

game[data-theme="hlm-poke"] fate {
  color: var(--accent);
}

game[data-theme="hlm-poke"] rep {
  color: var(--q-anchor);
}

game[data-theme="hlm-poke"] hr {
  display: block;
  border: none;
  height: 2px;
  margin: 20px 0;
  background: linear-gradient(90deg, transparent, var(--accent) 20%, var(--accent-soft) 50%, var(--accent) 80%, transparent);
  opacity: 0.6;
}

game[data-theme="hlm-poke"] panel,
game[data-theme="hlm-poke"] mem {
  display: block;
  background: var(--bg-card);
  border: 1px solid var(--border);
  border-radius: 8px;
  padding: 16px;
}

game[data-theme="hlm-poke"] panel > h {
  display: block;
  color: var(--accent-soft);
  font-size: 11px;
  font-weight: 600;
  text-align: center;
  letter-spacing: 4px;
  padding-bottom: 8px;
  margin-bottom: 10px;
  border-bottom: 1px solid var(--border);
}

game[data-theme="hlm-poke"] row {
  display: flex;
  justify-content: space-between;
  align-items: center;
  padding: 6px 0;
  font-size: 12px;
}

game[data-theme="hlm-poke"] k {
  display: inline;
  color: var(--text-sub);
}

game[data-theme="hlm-poke"] v {
  display: inline;
  color: var(--text);
  font-weight: 500;
}

game[data-theme="hlm-poke"] details {
  display: block;
  margin: 12px 0;
}

game[data-theme="hlm-poke"] details summary {
  display: block;
  cursor: pointer;
  user-select: none;
  font-size: 12px;
  font-weight: 600;
  letter-spacing: 2px;
  padding: 10px 14px;
  text-align: center;
  color: var(--text-dim);
}

game[data-theme="hlm-poke"] details[open] summary {
  border-bottom: 1px solid var(--border);
}

game[data-theme="hlm-poke"] table {
  width: 100%;
  border-collapse: collapse;
  margin: 8px 0;
  font-size: 12px;
  color: var(--text-sub);
}

game[data-theme="hlm-poke"] caption {
  font-weight: 600;
  font-size: 12px;
  letter-spacing: 2px;
  padding: 8px 0;
  text-align: left;
  color: var(--accent-soft);
  border-bottom: 2px solid var(--accent-soft);
}

game[data-theme="hlm-poke"] th {
  font-weight: 600;
  text-align: left;
  padding: 8px 10px;
  color: var(--text-dim);
  border-bottom: 1px solid var(--border);
}

game[data-theme="hlm-poke"] td {
  padding: 8px 10px;
  vertical-align: top;
  line-height: 1.5;
  border-bottom: 1px dashed var(--border);
}

game[data-theme="hlm-poke"] tr:last-child td {
  border-bottom: none;
}

game[data-theme="hlm-poke"] tbody tr {
  background: var(--bg-card);
}

game[data-theme="hlm-poke"] tbody tr:nth-child(even) {
  background: color-mix(in srgb, var(--bg-card) 95%, var(--border) 5%);
}

game[data-theme="hlm-poke"] input[type="radio"][name="pnl"] { 
  position: absolute;
  opacity: 0;
  pointer-events: none;
}

game[data-theme="hlm-poke"] panel[b] {
  display: flex;
  width: 100%;
  gap: 8px;
  padding: 12px 0;
  margin: 16px 0 0 0;
  box-sizing: border-box;
  border-top: 1px solid var(--border);
  border-bottom: 1px solid var(--border);
  background: transparent;
  border-radius: 0;
}

game[data-theme="hlm-poke"] panel[b] label {
  flex: 1 1 0;
  padding: 10px 20px;
  font-size: 13px;
  font-weight: 600;
  letter-spacing: 2px;
  text-align: center;
  cursor: pointer;
  user-select: none;
  border-radius: 6px;
  white-space: nowrap;
  background: var(--bg-card);
  border: 1px solid var(--border);
  color: var(--text-dim);
}

game[data-theme="hlm-poke"] panel[b] label:hover {
  background: color-mix(in srgb, var(--bg-card) 70%, var(--accent) 30%);
  border-color: var(--accent-soft);
  color: var(--text);
}

game[data-theme="hlm-poke"] panel[b] label:has(input.p-1:checked),
game[data-theme="hlm-poke"] panel[b] label:has(input.p-2:checked),
game[data-theme="hlm-poke"] panel[b] label:has(input.p-3:checked) {
  background: var(--accent);
  border-color: var(--accent);
  color: var(--bg);
}

game[data-theme="hlm-poke"] i[sh] {
  display: block;
  height: 2px;
  margin: 0 0 16px 0;
  background: linear-gradient(90deg, transparent, var(--accent) 20%, var(--accent-soft) 50%, var(--accent) 80%, transparent);
  opacity: 0.6;
}

game[data-theme="hlm-poke"] div.p-stack {
  display: block;
  position: relative;
}

game[data-theme="hlm-poke"] div.p-stack aside {
  display: none;
  padding: 16px;
  border-radius: 8px;
  background: var(--bg-card);
  border: 1px solid var(--border);
}

game[data-theme="hlm-poke"] div.p-stack aside > b {
  display: block;
  font-size: 11px;
  font-weight: 600;
  text-align: center;
  letter-spacing: 4px;
  padding-bottom: 8px;
  margin-bottom: 12px;
  color: var(--accent-soft);
  border-bottom: 1px solid var(--border);
}

game[data-theme="hlm-poke"] div.p-stack aside > section {
  display: block;
}

game[data-theme="hlm-poke"]:has(input.p-1:checked) div.p-stack aside[p="1"],
game[data-theme="hlm-poke"]:has(input.p-2:checked) div.p-stack aside[p="2"],
game[data-theme="hlm-poke"]:has(input.p-3:checked) div.p-stack aside[p="3"] {
  display: block;
}

game[data-theme="hlm-poke"] acts {
  display: block;
  margin: 16px 0;
  padding: 16px;
  border-radius: 8px;
  counter-reset: option;
  background: var(--bg-card);
  border: 1px solid var(--border);
}

game[data-theme="hlm-poke"] acts > h {
  display: block;
  font-size: 11px;
  font-weight: 600;
  text-align: center;
  letter-spacing: 4px;
  padding-bottom: 8px;
  margin-bottom: 12px;
  color: var(--accent-soft);
  border-bottom: 1px solid var(--border);
}

game[data-theme="hlm-poke"] acts li {
  display: flex;
  align-items: center;
  padding: 12px 16px;
  margin: 8px 0;
  border-radius: 6px;
  font-size: 13px;
  line-height: 1.6;
  cursor: pointer;
  position: relative;
  counter-increment: option;
  background: color-mix(in srgb, var(--bg-card) 50%, var(--bg) 50%);
  border: 1px solid var(--border);
  color: var(--text-sub);
}

game[data-theme="hlm-poke"] acts li::before {
  content: counter(option);
  display: flex;
  align-items: center;
  justify-content: center;
  width: 24px;
  height: 24px;
  border-radius: 6px;
  font-weight: 600;
  font-size: 12px;
  margin-right: 12px;
  flex-shrink: 0;
  background: var(--accent);
  color: var(--bg);
}

game[data-theme="hlm-poke"] acts num {
  display: none;
}

game[data-theme="hlm-poke"] acts li:hover {
  background: color-mix(in srgb, var(--bg-card) 70%, var(--accent) 30%);
  border-color: var(--accent-soft);
  color: var(--text);
  transform: translateX(4px);
}

game[data-theme="hlm-poke"] acts li:hover::before {
  background: var(--accent-soft);
}